



This image is a good example of the use of color to give an illusion of depth. The foreground contains a large amount of warmer colors while the objects closer to the mid-ground and background contain cooler colors the closer they get to the background.The objects in the foreground also contain far more detail than the mid-ground and background, with the background containing very little detail. The buildings also become progressively larger as they get closer to the foreground to give a feeling of scale.
The main way this image creates an illusion of scale and depth is in the use of the huge structure along side a number of smaller ruined structures or a large landscape. The image has a very strong feeling of depth using a strong contrast between the foreground, mid-ground, and background. The structures become harder to see as they get farther into the mid-ground and background.
This image gives an illusion of scale and contrast by showing a large structure in the foreground and having the structures farther behind shrinking in size as they move towards the background. The structures also become far less detailed as they move to the background while the structure in the foreground has significant detail.
I found the silhouettes project very interesting. I had never worked with silhouettes before so it was new for me and a little difficult at first. I was not sure where to start so I just jumped into it. I did not use any characters I had previously created, so I had to start from scratch. At first I just created whatever came to my mind, but I later began drawing mostly strange and alien creatures.
Creating the silhouettes really helped me with how to best position a character to get the most out of one image working with the negative space around the character. I found it was best to draw most of the characters from a side or angled view. A front view just did not show enough or explain the character enough most of the time. I will definitely use silhouette work more in the future. It helps with the original creation of a character and to get a good idea of the space and scale before you have to work out any details. It also helps with the creative process before I am completely sure what it is I am trying to make.