Tuesday, February 8, 2011

Art 351, Proj5, ActionScripting

Using my new Flash action scripting skillz I created a rough layout of a game I can flesh out more later. I'm still not sure what to name the game.

Here is the code for the program for anyone that is interested.

package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class SceneTest extends MovieClip
{
var scene1:Scene1;
var scene2:Scene2;
var scene3:Scene3;
var scene4:Scene4;
var scene5:Scene5;
public function SceneTest()
{
scene1 = new Scene1;
scene2 = new Scene2;
scene3 = new Scene3;
scene4 = new Scene4;
scene5 = new Scene5;
addChild(scene1);
scene1.pButton.addEventListener(MouseEvent.CLICK, onScene1ButClick);
scene2.but8.addEventListener(MouseEvent.CLICK, onScene2ButClick);
scene3.nextStage.addEventListener(MouseEvent.CLICK, onScene3ButClick);
scene4.nextStage2.addEventListener(MouseEvent.CLICK, onScene4ButClick);
scene5.returnToStart.addEventListener(MouseEvent.CLICK, onScene5ButClick);
// constructor code
}
function onScene1ButClick(event:MouseEvent):void
{
addChild(scene2);
removeChild(scene1);
}
function onScene2ButClick(event:MouseEvent):void
{
addChild(scene3);
removeChild(scene2);
}
function onScene3ButClick(event:MouseEvent):void
{
addChild(scene4);
removeChild(scene3);
}
function onScene4ButClick(event:MouseEvent):void
{
addChild(scene5);
removeChild(scene4);
}
function onScene5ButClick(event:MouseEvent):void
{
addChild(scene1);
removeChild(scene5);
}
}
}

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