My movie storyboard is from Lord of the Rings. It is the opening part of when they fight the cave troll in the mountain.
This is a storyboard for a character I created.
Monday, February 21, 2011
Thursday, February 17, 2011
Art353, MudBox, Female
Art 348, Character combined with landscape
Art353 stuff
Wednesday, February 9, 2011
Art 348 Environment Design
I created this scene with my alien character in mind. I used a gray scale to keep it in the same style as the character. I combined depth with flat 2D designs to give the scene a kind of realism along with a cartoon like style.
This is a scene i tried to do based off of the video we watched in class. I tried to focus mainly on depth and not on object detail.
Tuesday, February 8, 2011
Thursday, February 3, 2011
Tuesday, February 1, 2011
Art 353, Proj3 Reflective Essay
Untitled
Daniel Dociu
http://www.guildwars2.com/en/media/concept-art/
Daniel Dociu
http://www.guildwars2.com/en/media/concept-art/
This image really appeals to me because of the very strong textures giving it a strong sense of depth. The texture also gives the image a very heavy and solid feel. The strong contrasts of depth and heaviness give the image an almost uneasy feeling that I really enjoy.
Art 351, Buttons
Reflective Essay:
Buttons are a way for someone or something to interact with something else. The something else usually being a type of machine or software. The sends information to something to tell it to do something else or to give a response. Some simple buttons may have a very simple design while others ma be more complex and in turn have a more complex design.
Some of the most memorable buttons to me are buttons from childhood toys. An excellent example is the Simon game. The game was nothing but 4 colorful buttons that would light up and ask you to repeat the pattern. The game was so simple and made of nothing but buttons but was so much fun. The buttons would give you different tones for if you got the pattern right or wrong, and i would grow to dread the evil sound of the buttons you got wrong.
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