The model went through a few different variations while i was trying to figure out the best way to create the body legs and eyes. I originally tried to creat the entire model from one object but the eyes and legs proved too difficult to sculpt from one object, so i Instead made the model in pieces.
When all the pieces were finished, i UV mapped each piece separately then brought all the pieces into one scene to be assembled. I then moved the finished model into the scene i had prepared for it to create the final rendering you see below.

