Friday, June 10, 2011

Links to YouTube videos

Here are links to all of my animations on YouTube

Mechanical Arachnid Animations
http://www.youtube.com/watch?v=uWPFq8LTW-A
http://www.youtube.com/watch?v=mE6YbFqx_AM
http://www.youtube.com/watch?v=lcaP2TNn2wM
http://www.youtube.com/watch?v=KUWOvfeekbs
Ball Animations
http://www.youtube.com/watch?v=qDLD41ZFTJY
http://www.youtube.com/watch?v=BwlP9XsqRT8
Lt. Dan Rig Animations
http://www.youtube.com/watch?v=1Vag0ExlNSM
http://www.youtube.com/watch?v=G6E7zBc6NuE&NR=1
http://www.youtube.com/watch?v=awky5ZrVfBs
Low Man Rig Animations
http://www.youtube.com/watch?v=Z5Wsm1rNCKE
http://www.youtube.com/watch?v=kRaZoWbPf64

Monday, June 6, 2011

Progression of the spider

Below is a final high quality rendering of my mechanical spider model. Sadly I did not have the time to make a nice scene for it, so a little white table will have to do.

Final HQ rendering of Mech Spider

Ruins Scene with some finished and work in progress texturing


Thursday, May 26, 2011

RuinedCityScape

Mechanical Spider Posing

The modeling, Texturing, and Rigging of the mechanical spider model are all done. Here are some renders of the model in different poses.

Tuesday, April 5, 2011

Art 496, Project Proposal, continued

One technical and research issue i will have will be combining magic and steam punk designs to create something new. There is not much i can find that has already been done that represents this, so i will have to use research of magic and steam punk specific designs and combine them.

Project Time-line

I will begin collecting more research and creating concept art and have some of it done by April12th.
I will have most, if not all, concept art done by April 19th. I will also have some basic models at this time.
More complex models of the structures will be done by May 3rd.
New and more complex models of machines, environment, and clothing will be partially done by May 17th.
All important models of structures, machines, environment and clothing will be done by May 24th.
By May 31st, the models will be more polished and finished. I will also be in the process of positioning them together for the final product.

Art 496, project proposal

I will be creating models of structures, machines, clothing and equipment to create the basis of a world that can be used for a video game. The project will be a combination of steam punk and magic inspired designs. Some designs will be a combination of steam punk and magic, while others will be representative of one or the other. The structures, machines and other models will be created separately and then brought together.

The project will begin with research and concept art. The research and concept art will then be used to create the models. The research material I will be looking for will be steam punk designs and more old-school inspired magic designs. I will also look for any designs some people have already made by combining the 2. This research will be used to create concept art and models combining steam punk and magic.

My project will be a compilation of models I create inspired by steam punk and magic designs. I will create some concept art, but the bulk of the project will be models created using Maya, and possibly Mud Box.

Thursday, March 10, 2011

Art 353 Final, Mechanical Arachnid

My final model is a mechanical spider i created in Maya. It was inspired by an old RPG game called "Arcanum" which i have reference pictures of in a previous post. My original idea was for a kind of steam punk design.

The model went through a few different variations while i was trying to figure out the best way to create the body legs and eyes. I originally tried to creat the entire model from one object but the eyes and legs proved too difficult to sculpt from one object, so i Instead made the model in pieces.

When all the pieces were finished, i UV mapped each piece separately then brought all the pieces into one scene to be assembled. I then moved the finished model into the scene i had prepared for it to create the final rendering you see below.



Wednesday, March 9, 2011

Art 348 concept art revisited

I revisited a concept art piece i did earlyer in the quarter to make it more finished and polished.


Art 348 Final

For my final I did some pre-production concept art. My inspiration for my subject matter came from an old game called Arcanum. I will show some reference pictures from that below. I created both a concept art piece and a color test for a character I made in Maya that goes with my concept art.

This is the concept art piece i did.


This is a color test on a rendered image of the model i made in Maya.



Here are some reference pictures from the game Arcanum.

Thursday, March 3, 2011

Mechanical Arachnid

A render of the mechanical spider i am creating in Maya

Tuesday, March 1, 2011

Art 351 Final Flash Game

This is a game i created on Flash. I started with code from the balloon game supplied my Miles Inada and modified it to create this game.

Monday, February 21, 2011

Art 348, Storyboards

My movie storyboard is from Lord of the Rings. It is the opening part of when they fight the cave troll in the mountain.

This is a storyboard for a character I created.

Thursday, February 17, 2011

Art353, MudBox, Female

I created a female template starting from the male template in MudBox.
I think it came out very well for my first time really using the program.

Art 348, Character combined with landscape

I combined my alien character with one of my landscapes. I think it came out well, but I may need to put more detail into the landscape to match the detail in the character.

Art 353, lighting and modeling scene

A scene i worked on to work with some modeling, spot lighting, and atmospheric lighting.