The model went through a few different variations while i was trying to figure out the best way to create the body legs and eyes. I originally tried to creat the entire model from one object but the eyes and legs proved too difficult to sculpt from one object, so i Instead made the model in pieces.
When all the pieces were finished, i UV mapped each piece separately then brought all the pieces into one scene to be assembled. I then moved the finished model into the scene i had prepared for it to create the final rendering you see below.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3jEcePOzyDQ0l8w41wokrELifriulUJY-h42FySnXJRCNaMQPoW79InbyodYKrVhvrh9L7abdY1tl4qRotu50ewzfliiHS6i9zicAx26amGEFQ_Dz71X-sooLpF_umGqHU0Mf0Tz3oS0/s320/MechArachSceneFinalPic.jpeg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw46zC3COHYt8mI35VBA8pCmws3p0eUmfUqE_HugRQdaqViDETmeF8ioQtHdmlyEIS1suk8iCF9Ly7zcx_bftJP8d1UqENMGn2x272ZrvTGRtty3EXian0Po7d0Hu-6ulgG23OvdIdjZg/s320/MechArachScenepic2.jpeg)
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